Sublime
An inspiration engine for ideas
Roblox is not an overnight success. We’ve been around for about 15 years. The vision of our founder was something he called human co-experience: people doing things together in synchronous 3D spaces. I think people call that the metaverse now, but it’s always been what we focus on. A lot of people called us a game company, for years. We kind of... See more
Dean Takahashi • Craig Donato interview: How Roblox navigates brands, UGC, and the metaverse

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While Roblox has often been lauded for its efforts, protecting its young users has been a constantly evolving battle. The company reviews game content, offers parental controls and has chat filters that block profanity and information that can be used to identify people. Even so, explicit material slips through the cracks. There have been games... See more
Kellen Browning • Roblox, the Gaming Site, Wants to Grow Up Without Sacrificing Child Safety (Published 2021)
Roblox commands the attention of America’s kids to the tune of 2.6 hours per day. And it does so with games that largely avoid the violence and dystopia of those $100 million blockbusters. Some of the most popular games on the Roblox platform are about adopting digital pets, building virtual communities, and running a pizza restaurant.
Scott Galloway • Roblox and the Dispersal of Creativity | No Mercy / No Malice

I spent some time in Roblox, a popular platform among children and teens that lets users play and create multiplayer games.
Most of the games are free2play scams and obstacle courses but there are some fascinating titles as well [thread] https://t.co/fVwGhq2xrc
Ozzy on TikTok
vt.tiktok.comIt’s important to clarify that Roblox isn’t a game. It’s a game-creation platform. Roblox has never published a single game; rather, its users create games using Lego-like building blocks in Roblox Studio.


