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Video games in 2024: Eager anticipation, or just treading water?
gamesindustry.bizRoblox is Already the Biggest Game In The World. Why Can't It Make a Profit (And How Can It)? — MatthewBall.co
Matthew Ballmatthewball.co

"we're not a game; we're a platform for creativity and play. We provide tools and support for people to build what their imagination wants. The only limit is their imagination." — Chris Misner, head of Roblox International
Rex Woodbury • The Building Blocks of Tech

“The fundamental thing that Linear did differently was this idea of being highly opinionated,” she says. “They understood that, the truth is, most companies have no idea what the right software development process is,” Zhan says. “The subset who do would much prefer focusing on building their product than dedicating time to shaping this process—cu
... See moreKarri Saarinen • Designing for the Developers
Roblox is not an overnight success. We’ve been around for about 15 years. The vision of our founder was something he called human co-experience: people doing things together in synchronous 3D spaces. I think people call that the metaverse now, but it’s always been what we focus on. A lot of people called us a game company, for years. We kind of bri... See more
Dean Takahashi • Craig Donato interview: How Roblox navigates brands, UGC, and the metaverse

