Sublime
An inspiration engine for ideas
Source: Gear Patrol
Ben Bowers • J.Crew’s ‘The Bear’ Collab Celebrates the Show’s Best Characters
She could tell you exactly what was wrong with any game, but she didn’t necessarily know how to make a great game herself.
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: A novel
Sadie knew that the key to making a video game on limited resources was to make the limitations part of the style.
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: Give the #1 bestseller to everyone you love this Christmas
Jacques Cousteau),
Dave Evans • Designing Your New Work Life
We figured out which story we could put on a billboard all the way down to the story we’d tell a longtime customer.
Tony Fadell • Build: An Unorthodox Guide to Making Things Worth Making
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