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a=(x,y,d=-exp(-mag(k=w*noise(t)-x,e=w*noise(t,9)-y)/(40+145*noise(x/50,y/50))))=>[x+k*d,y+e*d] s=4,t=0,draw=$=>{t||createCanvas(w=400,w);noFill(t+=.02);background(248);for(y=0;y<w;y+=s)for(x=0;x<w;x+=s)triangle(...[a(x,y),a(x,y+s),a(x+s,y)].flat())} //#つぶやきProcessing https://t.co/wlFWeMPkiD
ア
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dynamic particle system (vertices), circular brownian motion, morph reset (with gsap). #threejs https://t.co/NejCUPD8Pr
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Time to test this aesthetic in a less abstract form. Do you have any suggestions?" Made in @figma https://t.co/9FeEZGclZk
Pawel Olek
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made this little tool yesterday https://t.co/D0X9Yni8vF
Lauge
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Cooking https://t.co/fBfrcvIMYw
Guillermo Rauch
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(🖥️) → been teleporting to this server (30.2-1) a few times a week and hanging out.. created this at the moment. #B3D https://t.co/Bl3hvYBKCk
Micah
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🌎 for @Keviduk https://t.co/CbriOnihsl
Shiryoku
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made a thing today. onchain svg clock https://t.co/vXljxrQMCy
sammybauch.eth 🏎️💨
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Grid Edit UIのスタディ #threejs #nodi3d #framer https://t.co/iQ5eMakXNI
Shintaro Nakajima
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