Sublime
An inspiration engine for ideas
I've been working on overhauling the Building Shape UI in Lay of the Land. You now manipulate procedural shapes in the world with gizmos instead of a UI making for a much more enjoyable building experience.
#gamedev #indiedev #voxelgame #voxelart #voxel #procedural #UnrealEngine https://t.co/okIjBT0jTf
Tooley1998x.comAt Modulous we are building a technology platform that enables the delivery of high-quality, sustainable multi-family homes, at scale and pace, globally. One aspect of my work at Modulous is that we are designing and delivering standardized housing modules – like Lego boxes that plug in side-by-side and top-to-bottom.
fastcompany.com

BOXABL
boxabl.com
Ahora quise tener la facilidad de poder mover manualmente las líneas de la retícula horizontal y verticalmente, y que los módulos que estén sobre las celdas se deformen. Vamos añadiendo cosas, pero se va complicando.
#amukitools #amuki #vanessazuniga #contemporarytype #type01 #designbywomen #processing #modularity #modu... See more
instagram.comsame Engine could be called by multiple Managers, in different use cases, to perform the same activity.
Löwy Juval • Righting Software
Our winning proposal "HARDWARE/SOFTWARE" for Stadthotel Triemli in Zürich continues the concept we have developed in the last 4 years in our design studio in TU Wien, Vienna Technological University. @tu_wien @gbl.tuwien
In order to reduce demolition and waste of resources, we should rethink the way we design and build... See more
instagram.comWe are happy to announce the publication of our new book, „(Con)Temporary (Archi)Tecture. Structures of Necessity”. (link in bio).
This publication offers a fresh and compelling perspective on the often-overlooked world of temporary infrastructure. These utilitarian structures—such as scaffolding, temporary supports, e... See more
instagram.com