Sublime
An inspiration engine for ideas
Andrea Villani
@andreavillani
RealityKit experiment #76
(gist in the replies)
LowLevelMesh blob from meshing the smooth-min of animated sphere SDFs with marching cubes. Glassy ShaderGraphMaterial is based on Apple's "Implementing adjustable material" sample https://t.co/4XI5vq0PCr
Matt Pfeiffer ᯅx.comGiacomo Margutti
@giacomomargutti
Luca Iuliani
@iluca
Martin Maricak
@martinmaricak
Rodrigo Lancioni
@rrlan
Ruben Giannini
@ruben
Leonardo Nuccilli
@leonardo.nuc
Iván Piccinini
@ivanpiccinini