Sublime
An inspiration engine for ideas

How to Walk and Talk: Everything We Know
How to plan and organize a walk-and-talk, including choosing participants, setting the duration and distance, arranging meals and lodging, and managing logistics and communications.
kk.orgPierre
pierre.coMedia, Regulators, and Big Tech; Indulgences and Injunctions; Better Approaches
Ben Thompsonstratechery.com
Scott Belsky Talk at South Park Commons
Often designs from frustration
Right now, greater skill is being brought by compute and developing a democratization of many things (code, design, etc.). Because of this, taste will probably be the most important skill
Taste is derived from culture and overlap of industries
Because of that, there is no where

Honestly, I’m surprised it took two GPs at a16z to write this total slop.
Sarah calls margin critiques ‘boring cliches’… only to publish Uber/DTC loss-leader parables that we've all heard for over a decade. That debate was done to death fifteen years ago. Missing the point entirely.
This... See more
