Sublime
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Le divertissement sexuel devient alors « un endroit où se réfugier » et puiser ce « que le quotidien ne nous procure pas »27. Ces pratiques du divertissement construisent des utopies, non pas au sens de l’élaboration collective d’une alternative politique à l’organisation sociale établie de la sexualité, mais au sens de l’investissement individuel
... See moreFlorian Voros • Désirer comme un homme (French Edition)
imagine people playing. Sometimes, it’s one of our games, but sometimes, it’s any game. The thing I find profoundly hopeful when I’m feeling despair is to imagine people playing, to believe that no matter how bad the world gets, there will always be players.”
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: A novel
No model or mechanism, in the end, can correct the imperfections of reality. Games temporarily suspend the rules of daily life, allowing players to enter alternate moral universes where they're rewarded for swindling their sibling, lying to their partner, or shooting their friend.
Kelly Clancy • Playing With Reality
(Play itself Friedman describes as “open,” “undifferentiated,” “boundless,” “extensive,” and “never-ending”—precisely the phenomenological characteristics he strives to minimize within the gambling environment.
Natasha Dow Schüll • Addiction by Design
At the level of the individual, this means the exploitation of what Han (after Johan Huizinga) terms ‘homo ludens’ – the playful elements of human personality – and the gamification of work. This means the merging of work and leisure, with work increasingly resembling play, and leisure treated as something we can and should make profitable; each ho
... See moreAmelia Horgan • Lost in Work: Escaping Capitalism (Outspoken by Pluto)
True, our artist may rise at dawn to greet the typewriter or easel in the morning stillness. But this event has more to do with a child’s love of secret adventure than with ironclad discipline. What other people may view as discipline is actually a playdate that we make with our artist child: “I’ll meet you at 6:00 a.m. and we’ll goof around with t
... See moreJulia Cameron • The Artist's Way: A Spiritual Path to Higher Creativity
Games can offer us a clarifying balm against the vast, complicated, ever-shifting social world of pluralistic values, and an existential balm against our internal sense that our values are slippery and unclear. In games, values are clear, well-delineated, and typically uniform among all agents. But this also creates a significant moral danger—not j
... See moreC. Thi Nguyen • Games: Agency As Art (Thinking Art)
Trickster Makes This World: Mischief, Myth, and Art
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