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Designing Games: A Guide to Engineering Experiences

Tynan Sylvester

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Rules of Play: Game Design Fundamentals (The MIT Press)

Katie Salen Tekinbas

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Jane McGonigal Reality Is Broken

Building SimCity: How to Put the World in a Machine (Game Histories)

Chaim Gingold

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Reboot Level Up

Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning)

Margaret Weigel

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Gabrielle Zevin Tomorrow, and Tomorrow, and Tomorrow: Give the #1 bestseller to everyone you love this Christmas

For the Win: How Game Thinking Can Revolutionize Your Business

Dan Hunter

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