Sublime
An inspiration engine for ideas
Ghirahim
@needing
Who remembers this moment in Prince of Persia (1989) where a magic mirror suddenly blocks the hero's path (and what happens afterward)?
This moment was actually never planned to be in the game. My original vision was a game with lots of traps, but NO enemies... (1/10) https://t.co/RKJof8DFSQ
Jordan Mechnerx.comVideo Games
Alex Mazonowicz • 2 cards
Tyler Kalinske
@tylerkalinske
F-Zero
@fzero
Kirby Air Ride
@pizza
Will Wright on designing user interfaces to simulation games (1996) | Hacker News
news.ycombinator.comCharles Jacobs
@cjacobs