Sublime
An inspiration engine for ideas
The first school is represented by “classic designers,” such as my friends Dieter Rams and Kenji Ekuan, the late Ettore Sottsass, Jr., Mario Bellini, and Jonathan Ives. These designers can run their own studios or be corporate stars. Ten or fifteen years ago, I would have included myself in this group. This school’s approach to design is both
... See moreHartmut Esslinger • A Fine Line
“The fundamental thing that Linear did differently was this idea of being highly opinionated,” she says. “They understood that, the truth is, most companies have no idea what the right software development process is,” Zhan says. “The subset who do would much prefer focusing on building their product than dedicating time to shaping this
... See moreKarri Saarinen • Designing for the Developers


After years of iteration, I've landed on these two ways of working with clients:
01 DESIGN DEPARTMENT
02 DESIGN ADVISORY https://t.co/yhZCAdu8Xo
Can’t help but see a parallel between “should designers code” and “should architects engineer.”
Thinking of this as binary misses the point. How could an architect not understand structural engineering, physics, or material capacity? Yet the architect isn’t the builder — or the master of work. The architect is the... See more
Frank Costax.com


Primer on how we design at @linear:
The main point is that the design is only a reference, never any kind of deliverable itself, so the way it's constructed doesn't really matter.
1. We screenshot the app and design on top of
2. Simple design system that has... See more
We've been thinking a lot about this in the context of @linear. Linear is often described as "opinionated", but "purpose-built" is a much better way to describe it (h/t @karrisaarinen)
Most issue trackers out there are general-purpose tools. They are endlessly flexible to support any use case. They treat task management... See more
Julian Lehrx.com