Sublime
An inspiration engine for ideas
Making Games
Matt Mower • 28 cards
avant-garde film circles and single-handedly founded the Enfield Tennis Academy but drinks Wild Turkey at like 5:00 A.M.
David Foster Wallace • Infinite Jest
Javier Rivero
@javierivero
Verbs that can act on many objects. This is possibly the single most powerful thing you can do to make an elegant, interesting game.
Schell • The Art of Game Design: A book of lenses
Giving the player control over everything is not only more work for the game developer; it can also be boring for the player!
Schell • The Art of Game Design: A book of lenses
Brain Rot
Cyrus Chen • 4 cards
Cameron, Landau maintained, had a better idea of how movies and games could work together. By creating the movie and the game in tandem, he hoped to have a game that would explore elements of the story the movie could not. He also wanted a home for some of those extra creatures he was coming up with.
Frank Rose • The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories
Rafael Perich
@rafaap