Sublime
An inspiration engine for ideas
How to Walk and Talk: Everything We Know
How to plan and organize a walk-and-talk, including choosing participants, setting the duration and distance, arranging meals and lodging, and managing logistics and communications.
kk.orgThis piece by @gruber on Apple’s botched “Intelligence” has me completely floored. I’ve read Daring Fireball for 23 years and he has never come close to this level of criticism about the company. It reads like an obituary, and I agree with every word. https://t.co/KF15x417AG
Nick Farinax.com



Wrote two things while away from this hell site
“A Land Without Giants” — the search for new founder archetypes
&
“Distribution Determined Design” — an investigation into the relationship between distribution and product design (the title is very accurate for... See more
experience
Craig Mod • Post-Artifact Books and Publishing
As Jeremy Keith enjoys pointing out, Medium is Ev’s blog and offers RSS feeds and reverse-chronological listings for each guest author.
Baldur Bjarnason • The Open-Source Software bubble that is and the blogging bubble that was

Bill Atkinson, “Mr. User Interface”
Designed all of the graphics for Apple Lisa. Wrote the window manager, event manager, and menu manager.
The pendulum is swinging back towards less roles and more ownership
It’s never been more exciting to be a designer... See more