Sublime
An inspiration engine for ideas

Interaction design separates good from great products.
The best way to learn it is with examples.
So I made this massive post with 43 original examples!
1) Remove friction with suggested options https://t.co/g8Tgd5h2Lx

One design rule I follow is to “use fewer borders”.
Because there’s less noise and better ways to organise UI.
But there’s one rectangle you should never remove the borders from.
Tomorrow, I’ll reveal that rectangle to ~7k UX designers, content designers and... See more

some of the things that we subconsciously think about when building interfaces https://t.co/CLAPRkc5TG
Rule of thumb: Ideas and feature requests should be understood, but not obeyed.
Rob Fitzpatrick • The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you
My advice is always to wireframe a screen and then annotate that wireframe before moving on to the next.
