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James Paul Gee, a scholar who studies video games for learning,
Julie Dirksen • Design for How People Learn (Voices That Matter)
Gee, James Paul. 2004. “Learning by Design: Games as Learning Machines.”
Julie Dirksen • Design for How People Learn (Voices That Matter)
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The noted neurologist and author Oliver Sacks had this to say about originality, in his essay “Prodigies” from the book An Anthropologist on Mars: Creativity, as usually understood, entails not only a “what,” a talent, but a “who” —strong personal characteristics, a strong identity, personal sensibility, a personal style, which flow into the talent,
... See moreHaruki Murakami • Novelist as a Vocation: The master storyteller on writing and creativity
Critical education theorist bell hooks, echoing Paulo Freire, calls this a “banking” model of education: we treat human learners as if they are safe-deposit boxes for knowledge and ideas, mere intellectual receptacles for beliefs. We then think of action as a kind of “withdrawal” from this bank of knowledge, as if our action and behavior were alway
... See moreJames K. A. Smith • You Are What You Love: The Spiritual Power of Habit
Why Nerds are Unpopular
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The fact is, “exceptional Negroes” have always been a staple of an apartheid-like educational system that separates the “gifted” from the “normal,” and both from the “naughty” or “underachieving.” Sticks and stones will only break my bones, but words can lift or crush me.
Ruha Benjamin • Imagination: A Manifesto (A Norton Short)
