Sublime
An inspiration engine for ideas


Creation becomes consumption
open.substack.com


In my zombie era
open.substack.com
Malleable software: Restoring user agency in a world of locked-down apps
Peter van Hardenberginkandswitch.com
In the opening screen of Cassie McQuater’s art game Zoo Tycoon 2032 (2018), I’m faced with a choice: I can begin building my zoo, or I can hold a town hall meeting to gather feedback on the environmental impact of the proposed zoo. No matter which option I choose, I’ll ultimately be led to the same zoo-building gameplay.
With the game now underway,... See more
With the game now underway,... See more
How Art Games work - Outland
Above all, people need agency. They need to feel in control. Sometimes, that means designing for subversive behavior. I mean, isn't the most fun often had when you're breaking rules? But this is enormously difficult in software, where you must design almost everythingfrom scratch. Unlike life, you don't get a common repertoire of actions for free –... See more