Sublime
An inspiration engine for ideas
🎊 New paper!
We train loss-conditional diffusion models of *neural network checkpoints* that learn to optimize.
w/ Radosavovic, Brooks, Efros, Malik
proj: https://t.co/R58P8soLpy
arxiv: https://t.co/9AzqV0koIz
code:... See more
Bill Peeblesx.comOur new @iclr_conf '22 paper /How many degrees of freedom do we need to train deep networks: a loss landscape perspective/ is finally out! Led by @_BrettLarsen w @yisqe @SuryaGanguli. High-dim geometry+neural nets
📚Paper: https://t.co/zSHLl8sfP3
🖥️Code: https://t.co/bh19a9S7Jw https://t.co/DWRtd620Fj
Stanislav Fortx.comRobust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
discuss: https://t.co/dTfd0enmg4
Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and... See more
AKx.com
Reading the SmoothQuant paper (https://t.co/H2T9dCSf2e), which is quite ingenious and wanted to share. Since matmul, A*B=C, is linear, we can shift information in A or B around. As such, we can balance the quantization difficulty across both matrices leading to great performance! https://t.co/g1Ea1uSEa7

3D Gaussian Editing with A Single Image
discussion: https://t.co/W6DfSf8AMC
The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results... See more

