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Product & design thinking

Bronwyn • 1 card

Richard Rumelt Good Strategy/Bad Strategy: The difference and why it matters

Alan Cooper About Face 3: The Essentials of Interaction Design

Frederick P. Brooks Jr. Mythical Man-Month, Anniversary Edition, The: Essays On Software Engineering

On Digital Gardens: Tending to Our Collective Multiplicity

Michael Ustinov

ustinov.design
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The founder of Teenage Engineering opens up to his creative space