Sublime
An inspiration engine for ideas
Xbox Game Pass subscribers hit 18 million
theverge.comNaavik
naavik.co
Battle passes are everywhere – but few of them are good | Opinion
gamesindustry.biz


Game deals for H1 2021 almost double total 2020 investments
gamesindustry.biz
Gaming as a business model: includes direct content licenses with game developers, blanket licenses with user-generated content (UGC) platforms, Exclusive partnership deals with UGC platforms, Live, in-game events, In-game digital goods and microtransactions, Performances and syncs at competitive esports events
Cherie Hu • 15 ways to incorporate gaming into your music strategy
Game publishing
Darren LI • 1 card