Sublime
An inspiration engine for ideas
How to Make Your Game Feel Fun - Game Dev Tutorial
youtube.comDesign Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Design
youtube.comLets use Grok to create a Mario like video game, except we're going to design the characters WITH @grok
Without writing a single line of code!
We're going to use Grok to generate the code for the game and the images images for the:
1. main... See more
Riley Brownx.comI've built 4 game prototypes with @grok so far. I've always wanted to make games since young but I suck at coding, until... Grok happened.
I think I need to go lie down for a bit. https://t.co/VWdmOgvbyp
Danny Limansetax.comI took Grok 4 for a spin this weekend to build this game prototype.
I used SuperGrok Chat to generate the initial game prototype and then brought it over to Cursor to continue coding with Grok 4 MAX.
Grok 4 in Cursor is like a no-nonsense agent. Doesn't speak much, but delivers the goods.... See more
Danny Limansetax.comTo be clear, this prompt is not intended to loop like it did in the example, it ended up creating a bunch of variations for 12+ minutes. My goal is to get a "programmable" prompt that can used to generally create character assets for 2D and 3D games.
Here is the o3 prompt if you want to improve... See more
Majid Manzarpourx.com
This is a great set of tips (by @jmechner ) and a process I’ve also followed naturally over the years. If you’re in game dev you need to embrace these. Ironically the only time I break these rules is when dealing with publishers 🤣 Let’s go through them one by one! (LONG POST) https://t.co/rB8b3rLd4f
Submitted for your approval: my TOP FIFTY design decisions in WarioWare DIY. This game has been a huge influence on me for the design of @castlexyz.
What does it look like when Nintendo designs a game development tool that anyone can use?
🧵🪡👇🪡🧵
David Colex.comI don't think the secret sauce is public yet. I can give you the fundamentals
- Grok 3 to transform a game idea in a game design document
- Grok 3 to define the best stack: front & backend for your game and ambition (multiplayer? etc)
- Grok 3 to transform the game design document into an implementation... See more
Nicolas Zullox.com