Sublime
An inspiration engine for ideas
by Carlos A. Gomez-Uribe and Neil Hunt.
Kyle Chayka • Filterworld
Key Question: “Will the intended audience like this game enough?”
Schell • The Art of Game Design: A book of lenses
Matt Demmler
@modok
if nothing else, video game development is a series of concessions and tough decisions. There's that perfect game you WANT to make... and then there's the game you CAN make. Sometimes, if the gods smile on you, those two are very close.
Emil Pagliarulo • Tweet
Source: The A.V. Club
Watch The Avengers re-assemble to record The Avengers in Lakota
Daniel Peterson
@danielpeterson
Key Question: “Is this a well-designed game?”