Sublime
An inspiration engine for ideas



Submitted for your approval: my TOP FIFTY design decisions in WarioWare DIY. This game has been a huge influence on me for the design of @castlexyz.
What does it look like when Nintendo designs a game development tool that anyone can use?
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David Colex.comWhat I mean to say is that I didn’t start out writing and drawing Nausicaä because I specifically wanted to talk about ecosystems or the need to protect the environment. I started out intending to set the story in the desert, but when I drew some illustrations they weren’t very interesting, so then I came up with the idea of setting the story in a
... See moreHayao Miyazaki • Starting Point: 1979-1996
ポケットペアという会社が、どういう経緯を経てパルワールドを開発したのか書いてみました!
3日後の発売を前にして震えてます。
死ぬほど長文になりましたが、面白かったらいいね・RTお願いします!!
3日後に命運が決まる、パルワールドという偶然の物語
https://t.co/d2SuNqGrPF
Takuro Mizobe | Palworldx.com