Sublime
An inspiration engine for ideas
You've never seen (or heard) a game quite like: Skate Story (Hands-On Impressions)
youtube.comMario Odyssey and Zelda: Breath of the Wild were built by internal studios within the company, each with its own creative directors and game designers. Imagine having hundreds of people Flintstoning to launch a new network—that’s what happens in the world of new consoles. The strategy worked,
Andrew Chen • The Cold Start Problem: How to Start and Scale Network Effects
Howard Scott Warshaw
David Epstein • Range: Why Generalists Triumph in a Specialized World
Zelda
@chriskalathas
Waluigi
@waluigi-44e1
‘primed with happy faces’.
Ross Edgley • The Art of Resilience: Strategies for an Unbreakable Mind and Body
Designers & Studios
AD88 • 17 cards
Play long games
rob hardy 🦌 • Non-Coercive Marketing: A Manifesto
The Soul of Armies: Counterinsurgency Doctrine and Military Culture in the US and UK (Cornell Studies in Security Affairs)
amazon.com