Sublime
An inspiration engine for ideas
As the company expanded, Larry continued to kick off each quarter with
John Doerr • Measure What Matters: How Google, Bono, and the Gates Foundation Rock the World with OKRs
In this collaboration, some of these roles could be fluid. Bas sometimes wrote bits of code, and often his demos went directly to Steve without the help of a programmer like me. In the case of this keyboard demo, I contributed some design thinking by adding a second keyboard with bigger keys. Bas edited my choice of using the globe key to switch be
... See moreKen Kocienda • Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs
Coulter Mulligan
@coultermulligan-28148a3d369a4fb3
Greg had an encyclopedic knowledge of the history of computing, a tinkerer’s knowledge of analog and digital hardware, and a gut feeling for how to create software that made sense to people. A couple years earlier, Greg had given me crucial advice during the development of the iPhone keyboard. At a point when I was desperately stuck, he challenged
... See moreKen Kocienda • Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs
Our demos to Steve carried the promise that we could deliver, and since showing work to Steve implied this willingness to commit, very few demos shown for the first time in these earlier meetings proceeded to him without further refinement.
Ken Kocienda • Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs
Matt Muir
@matt_muir
We believe that a more effective ratio is one designer for every ten engineers and, for some organizations,
Josh Seiden • Sense and Respond: How Successful Organizations Listen to Customers and Create New Products Continuously
Gerry Miller
@gerrymiller
Founder & CEO @ Cloudticity | Serial Entrepreneur | Healthcare Technology Fanatic
Brian Sholis
@briansholis