Sublime
An inspiration engine for ideas
M+C Morgan
@mcmorgan
Here's an approach I stole from the world of interactive fiction. First, we add links to some important elements.
Cathy Moore • Map It: The hands-on guide to strategic training design
A mini-scenario is short, usually just one question. It gives you a realistic challenge, you make your choice, you see the consequence, the end.
Cathy Moore • Map It: The hands-on guide to strategic training design
Cormac Goodwin
@cgoodwin
First, by writing the options and feedback, you'll develop a much deeper understanding of the performance problem that will inform the rest of your design.
Cathy Moore • Map It: The hands-on guide to strategic training design
From "We need training on X" to "We have a performance problem. Can you help?"