Sublime
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World building Archives – iA
ia.net
A World is an artificial living thing, but a living thing nonetheless. It is ongoing, absorbs change, and attracts players to help perpetuate it.
Ian Cheng • Emissary's Guide To Worlding
James Vincent • AI Is Killing the Old Web, and the New Web Struggles to Be Born
lucasdidthis
When a World begins to generate its own drama, it is unquestionably alive to the creator’s delight, and attracts new members who believe in its future and wish to further its expression. And when a World is so alive that it exceeds its creator’s ability to envision its future, the World either peaks or is granted Autonomy.
Ian Cheng • Emissary's Guide To Worlding
Like any place in Reality, the Street is subject to development. Developers can build their own small streets feeding off of the main one. They can build buildings, parks, signs, as well as things that do not exist in Reality, such as vast hovering overhead light shows, special neighborhoods where the rules of three-dimensional spacetime are
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