Sublime
An inspiration engine for ideas
The fifth pattern is the CharacteristicSpecification/Characteristic pattern. Some modeler’s call this the Attribute pattern, since it is used to enable the dynamic addition of attributes that describe an entity without changing the model.
John P Reilly • Implementing the TM Forum Information Framework (SID)
A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series)
Christopher Alexander • 4 highlights
amazon.comSee the README for an explanation and discussion about this project and how to use it.
The Patterns
A pattern language has the structure of a network. [...] The sequence of patterns is both a summary of the language, and at the same time, an index to the patterns. — p. xviii
Town Patterns
We begin with that part of the language which... See more
List of Patterns
There are three unique domains we will cover: the mechanics, the orientation, and the spirit of the creative process.
Robert Fritz • The Path of Least Resistance for Artists: The Structure and Spirit of the Creative Process
Rio is not known as the safest city. There are favelas 4 situated on the hillside. Yet there is a lot we can learn from them.
The architectural design of favelas is not planned. For decades, people helped each other with constructing the unit next door (on a whim it seems!), resulting in a complex and intricate patt... See more
Coco Liu • The unique spatial patterns of Rio de Janeiro: on topography, spontaneous architecture, and fashion
determinism. The viewpoint of architectural determinism suggests that the built environment is directly linked to the behavior that occurs in it. The choices we have in a built space—where to sit, how to move, how to interact with co-present others—are dictated by the physical structure.
John A. McArthur • Digital Proxemics: How Technology Shapes the Ways We Move (Digital Formations Book 110)
Hall again divided social space into close social space, characterized as 4 to 7 feet, and far social space, from 7 to 12 feet.
John A. McArthur • Digital Proxemics: How Technology Shapes the Ways We Move (Digital Formations Book 110)
Architecture
Jeremy • 3 cards