Sublime
An inspiration engine for ideas

Super excited about this bi-manual manipulation setup I’ve designed for SO-100. Existing SO-100 arms don’t need to be modified (except gripper cam piece) and no additional screws need to be purchased.
Hoping everyone in the @LeRobotHF can use this for all bimanual tasks! https://t.co/eREdLbYLt6
We have people that build experiences on our platform. We have people who build tools for other creators that work on our platform. We have people who build assets. It’s a very complex creator ecosystem that we’ve spent the last 15 years building.
Dean Takahashi • Craig Donato interview: How Roblox navigates brands, UGC, and the metaverse

電子音楽研究会のイベントR/EVOLVEにて、メインビジュアルを直感的に操作し、パターン探索ができるシステムを実装しました。
工藤氏の、あらゆるパスの変化でもパターンが成立するというルール構築としてのデザインによって、当人すらも未知のパターンを探れるようになった非常に面白い試みでした。 https://t.co/jbxsuwvRGp

coding large improvements in @cursor_ai is such a wholesome experience now.
i've been at the bleeding edge of the MCP use case and had to explore deep improvements with the agent
once we agreed on a plan, all I had to do was tell it to break it down, and then we got to work... See more

You can (not) build a pro video camera app in four months.
@sandofksy wrote the full Kino story. Why we decided to build Kino, all the unpredictable plot twists we encountered along the way, how it’s going — and what’s next. https://t.co/t6M993OMJl https://t.co/qZxH86aAop
