In order to achieve a venture-scale outcome, they would need a $1 billion valuation. If we assume a 10x revenue multiple, they need $100 million in revenue. $2.64 million is a good start, but far from reaching their expectations.
The single-player onboarding experience has to be great, and it should be very easy for people to send invites or share the tool. It’s easier to get a customer who is already willing to send one invite to send five invites than it is to get someone who’s ambivalent to send any at all.
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Get a cup of coffee.
In this thread, I'll walk you through the economics of an internet newsletter.
If you want to start your own newsletter (or are just curious about what it takes to run one), this thread will give you some useful pointers.
Perhaps it’s just nostalgia, but despite having “little to hide,” I recall a better way to use the internet. My interest in the internet as a kid was entirely exploratory, rather than performative. Bored out of my suburban small-town mind, I wanted to play Starcraft and learn random things and chat on IRC with new people around the world who shared... See more
Instead of having meetings, people “talk” to each other via GitHub, Notion, and (occasionally) Slack, expecting responses within 24 hours. Because there are no standups or “syncs” and some projects can involve expensive feedback loops to collaborate, working this way requires clear and thoughtful communication.