McLuhan’s view is that mediums matter more than content; it’s the common rules that govern all creation and consumption across a medium that change people and society. Oral culture teaches us to think one way, written culture another. Television turned everything into entertainment and social media taught us to think with the crowd.
Through token incentives and community ownership, we are able to unbundle the role of a publisher through a bottom-up set of contributors, players, and guilds which instead drive worldbuilding, product development, and governance.
Just whatever you do, don’t become a “management consultant” at a behemoth like McKinsey or Bain or one of the other eight consultancies that dominate the industry. They all have thousands upon thousands of employees and work almost exclusively with Fortune 5000 companies. These corporations, typically led by tentative, risk-averse CEOs, call in th... See more
Something important changed between the 90s and today. If you look at most open source projects now, the distribution of who’s doing the work versus who’s simply there is skewed dramatically: it’s common to see projects where 95% of the work is done by a nucleus of people, perhaps even a single developer, with a long tail of “contributors” who are ... See more
We still have a long way to go when it comes to scaling, infrastructure, and user experiences. But, I’m certain that we’re reached a point where narratives and stories will allow us to scale.