I’ve been thinking about the idea of a third place lately as it relates to the tech products we use and the different roles they aim to serve.
The way I see it, so many different devices are vying for the third place in our lives. We have our phones, which are, in many ways, the primary computers we use at home, to communicate with others, to... See more
"The Vision Pro demo video is a Covid time capsule: a parade of solitary, indoor individuals. The brief family scenes are cringe-worthy. My sons get pissed off when I keep my airpods in at a football match, but we’re going to wear headsets at our kids’ birthday parties?" (Scott Galloway, Isn’t That Spatial?)
game designer Margaret Robertson coined the term “pointsification,” arguing that what we consider mainstream “gamification” is really just the process of attaching point values to behavior, without any further “game-like” qualities.
There is no reason the world must stay this way, the internet has already rebirthed some informal skill transfer that once existed. This constitutes a beautiful reawakening of meaningful work for anyone interested, and is one of the most significant changes from prior decades. For that matter there might be more tools than ever for clever parents... See more
"Every time I cut something, I'll never delete it. I just copy and paste it under a line at the bottom of the document. That's how I know I'm making progress – the graveyard gets larger and larger and the only things that are left alive are the things I didn't think I should kill." (Alex Dobrenko`, If It Scares Me, There's Probably Something There)