I don't have any data to back this up, but I suspect that most companies don't need more than 20 developers, with some needing 20 to 50 developers, and only a handful needing between 50 and 100 developers. Once you cross the 100 developer mark, I think you need to start thinking about whether the scope of your product(s) isn't getting out of hand... See more
Orders taken, drinks in hand, everyone in place, the topic is then discussed. If a few people begin to drift off-topic be vigilant, pull them back in. It’s not only a single topic but also a single conversation. Everyone listens to everyone. Everyone who wants to speak, speaks. Foster a self-awareness of convo-monopolization.
Practically speaking, this means that if you use an app to anchor some paintings to your wall at home, then go to your office, you won’t see the paintings there. You can persist new paintings on the walls in your office. Then when you return home, the device will automatically reload
Constraints limit where you can apply your attention. With limitless time, money, and resources, your attention bleeds off in all sorts of directions, following costly hallways where you find nothing interesting. Even more likely, a lack of limits paralyzes your decision making while you try to assess the 100 possible paths. You're better off... See more
Fly.io has always run on its own hardware. There are fun, technical, “control your own destiny” reasons to rack hardware instead of layering on top of commodity clouds. But it’s really just economics. If you want to get people to build apps on your platform, you need a shot at being around 10 years from now. Hardware is what makes the margins work.