"Wrong answers can be fun as long as you keep the wrong answer interesting enough that there is still some value for the player," Wasselin said. "Letting the player experiment is a great way to give agency, and allowing the player to find the right answer by themselves gives them a sense of ownership over the solution. It also creates more... See more
pproach though, one which has historically been associated with terms like "epurse" in the technology industry: what if the balance tracking and authorization decisions were actuall
Planning a walk is hard. Planning a walk for a group is even harder. For months Chris sent research updates. During one reconnaissance trip he got lost and spent the night on the mountain curled up, waiting for dawn. On another he took a spill off his mountain bike while double-checking some of the road walking. His blood was on this path and soon,... See more
But with all the recent blather of technology companies changing the world, I’ve become a bit more jaded of late on the impact of business given folks are so quick and cavalier in how they define changing the world. Atlas reaffirmed for me the power of and the good that businesses can do in a community if it’s there long enough. There are several... See more
I had countless conversations with reporters in the pre-Elon Musk Twitter era who could not fathom doing their jobs without the site, who insisted that Twitter was where sources and scoops and true insight lay. It was utterly wrong and also completely understandable in a way that made arguing about it futile: Twitter could feel like a direct... See more
"We have a lot of exposition in this game and we didn't want the player locked into these increasingly repetitive gameplay conversations," Maloney explained. "We needed more varied ways to relay exposition; also, it's fun to grill and interrogate people."
In the finished version, Saga sits at her profiling table and receives something akin to... See more
At CodeSandbox we use Firecracker for hosting development environments, and I agree with the points. Though I don't think that means you should not use Firecracker for running long-lived workloads.
We reclaim memory with a memory balloon device, for the disk trimming we discard (& compress) the disk, and for i/o speed we use io_uring (which we only... See more
We need to do better as a society, and understand that, yes, there are people in the system that deserve this kind of punishment, but a large majority of our prison population are just regular people… non-violent drug offenders like myself. There are plenty more, like me, that are capable of being responsible, productive, tax paying members of... See more