A huge majority of Apple's revenue (from IAP) came from gaming purchases. This would continue to be the case. A gaming app would have ads + options for purchases (none can survive without it) and Apple now earns both on downloads and IAPs. Many games cross the 1M threshold once they are popular enough. Gaming apps have low retention, and a power... See more
Altman said there had been âa brutal crunchâ all year due to supply shortages of Nvidiaâs $40,000-a-piece chips. He said his company had received H100s, and was expecting more soon, adding that ânext year looks already like itâs going to be better.â
However, as other players such as Google, Microsoft, AMD and Intel prepare to release rival AI chips,... See more
Discord's iOS and Android apps are built using React Native [1]. This enables business logic to be shared with the desktop and web clients, as well as shared UI components between both mobile apps.
Part of the reason you see abandoned repos is because the community has adopted libraries like Reanimated, React Native Gesture Handler, and React... See more
This made me think of the other recent case against Apple from Epic, where Apple's response to the court was essentially trolling. The judgement required Apple to allow apps to advertise outside marketplaces where users could purchase in-game items. So apple responded by allowing developers to apply to place exactly one text-only (non-hyperlink),... See more
A decade of reporters working for Twitterâs algorithm while their bosses desperately tried to work for Facebook and Google did not result in stable business, happy reporters, or even satisfied audiences. Instead, the platform era hollowed out journalism, destroyed trust across the board, and resulted in a lot of shitty, boring work. It was a... See more