Simple. You provide something nobody else can ever provide. Something cool and distinctive that people will rather pay money for your game than get someone else's for free.
Consider me. I'm an OK programmer. I'm not good at art and visual stuff, and I haven't been since I was a kid.
But I can write well. I make good settings... See more
Challengers like Metaâs Threads donât seem like drop-in replacements for Twitter â especially since Threads head Adam Mosseri keeps saying his team will not âencourageâ news on the platform. That makes Threads a comparatively tamer experience than the chaos that drove Twitter to its height. âThreads is to Twitter as methadone is to heroin,â says... See more
the search team wasnât able to finely optimize engagement on Google without âhacking engagement,â a term that means effectively tricking users into spending more time on a site, and that doing so would lead them to âabandon work on efficient journeys.â In one email, Fox adds that there was a âpretty big disconnect between what finance and ads wantâ... See more
We often associate loneliness with seniority, an image of elderly people cooped up inside. However, young adults are twice as likely to be lonely than seniorsâa whopping 79 percent of 18- to 24-year-olds report feelings of loneliness.
There is an all out war for search supremacy right now between two trillion dollar companies, with one having everything to win and the other everything to lose. In those circumstances a standard VC model of buying growth does not work even if you have a huge war chest, as you will be outspent no matter how big your investors are.
âItâs such a big city,â Kohn tells me. âYou live alone, you do things alone. People go to work, come home, and just want to relax...youâre not really meeting as many people as youâd like.â
"Why make the player watch something when they can do it? If possible, we shouldn't rely on narrative bookending to tell the bulk of the narrative," Wasselin said. "Avoid exposition cutscenes, and tie narrative to interaction whenever possible. Even a small interaction is better than none, and when that isn't possible find tricks to make the player... See more