Pedro Parrachia
Web3 101
94 cards · by Emilie Kormienko and
3D Virtual Worlds
26 cards · by sari and
Governance
Unobvious perspectives and projects addressing how crypto / the Internet change the systems & structures for decision-making & control.86 cards · by sari and
internet
37 cards · by Prashanth Narayan and
Sociotechnical Theory
Sociotechnical theory is an organizational theory that conceptualizes a given work or other system in view of its constituent social and technical subsystems.2 cards · by Pedro Parrachia
universities
9 cards · by Juan Orbea and
Solarpunk
Solarpunk is a literary genre and art movement that envisions how the future might look if humanity succeeded in solving major contemporary challenges with an emphasis on sustainability, human impact on the environment, and addressing climate change and pollution. The 'punk' in Solarpunk comes from the genre's anti-authoritarian and anti-capitalist nature, as well as its strong focus on community and prefigurative politics, which separates it from aesthetics like Cyberprep.4 cards · by Lien De Ruyck and
Cybernetics
1 card · by Pedro Parrachia
Affordances
An affordance refers to features of an environment that enable you to interact with it. For example, a chair may afford sitting, lifting (being lifted by a person), climbing etc. It depends on both the object's attributes and your capabilities. For example, a staircase affords getting to a higher floor, but not if you are a baby who can't climb the stairs.2 cards · by nicole and
literary fiction
11 cards · by Juan Orbea and