reading, watching & listening to
sharing a selection of things I'm reading and find thought provoking
reading, watching & listening to
sharing a selection of things I'm reading and find thought provoking
a zine exploring how artists work at all stages of their career
A game must teach you new skills only when appropriate, get you to care about a goal, and of course help you have fun. Why are games so good at this when software is so poor at it? This talk teaches you how to build fun software applications.

He’ll be like: ‘Why is that? Why? What’s the purpose? What’s the intention and what’s the purpose?’”
this hits hard (reminds me of something i wanna write about - binary thinking is bad)

beautifully written.