reading, watching & listening to
sharing a selection of things I'm reading and find thought provoking
reading, watching & listening to
sharing a selection of things I'm reading and find thought provoking
“Most of the people I know working in AI—and I might have a biased sample size—are people who are inspired about fixing the world. They grew up on sci-fi, and they're from a really cool science fiction intellectual tradition that feels really modern, really American. I first got really caught up in that because, you know, in 2020 and stuff I was like, "Wow, the whole world is sad," and here everyone's really excited. Everyone's really happy, and everyone really wants to build America and really wants to make something great. But they are also fighting market forces. They're also just trying to stay alive.”
A game must teach you new skills only when appropriate, get you to care about a goal, and of course help you have fun. Why are games so good at this when software is so poor at it? This talk teaches you how to build fun software applications.
agents is such a fucking buzzword. nothing i have tried has worked well in the "abstract + precise" zone