i don't really know how to articulate this but gamedev programmers are on an entire other level to non-games programmers
repeatedly needing to solve problems that have never existed before, because the world you're creating them in has never existed changes you as a person
christina 死神x.comIf building something great isn’t painful, you’re probably not building the best you can. Arguments, mis-steps, fights, back-tracking, re-discovering, frustration, throwing it away, trying again - these are all painful requirements for build a great product.
Tuomas Artmanx.comYears ago before I started my game I was in a drawing class with Tim Mcburnie. I was just drawing characters and weapons for a setting with no real idea what I was going to do with them.
One day there was a dude there who was talking to Tim about his OC's and all his ideas and then he asked to see his drawings but he... See more
CSAURAGEULx.com