
Tomorrow, and Tomorrow, and Tomorrow: A novel

This is what time travel is. It’s looking at a person, and seeing them in the present and the past, concurrently. And that mode of transport only worked with those one had known a significant time.
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: A novel
A good game designer knows that clinging to a few early ideas about a project can cut off the potential for the work.
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: A novel
“The child’s body moves the way a body can move before it has felt or even encountered the idea of pain.” Oh, the ambitions of design documents!
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: A novel
“The game character, like the self, is contextual.”
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: A novel
“And what is love, in the end?” Alabaster said. “Except the irrational desire to put evolutionary competitiveness aside in order to ease someone else’s journey through life?”
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: A novel
She liked solitude and the thoughts of her own interesting and creative mind.