Saved by Jonathan Simcoe
The Quiet Revolution of Animal Crossing
Nook never seems to benefit from his profits; he seems more like a reforming ecological collectivist, working behind the scenes to maintain the village’s fecund repleteness.
theatlantic.com • The Quiet Revolution of Animal Crossing
according to the Tom Nook doctrine, pastoralism and capitalism coexist perfectly. You can fish for high-value red snappers and sell them to buy espadrilles for your character, or 1950s-diner furnishings for your house. Or you can fish for never-before-seen specimens, to donate them to the museum. Or you can cast a line just to enjoy watching the
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But now the smartphone serves up infinite ideas: One completed task just spawns another in its place. Players are motivated to do specific things for extrinsic rewards rather than doing whatever they like for the sake of intrinsic pleasure, and knowing it will be valued.
theatlantic.com • The Quiet Revolution of Animal Crossing
Instead, Animal Crossing is a political hypothesis about how a different kind of world might work—one with no losers. Millions of people already have spent hours in the game stewing on that idea since the coronavirus crisis began.
theatlantic.com • The Quiet Revolution of Animal Crossing
What the hell kind of video game consigns you to a mortgage when you boot it up? But Animal Crossing had taught my young son about the trap of long-term debt before he ever had a bank account
theatlantic.com • The Quiet Revolution of Animal Crossing
But the size and economies of these villages were too modest even to sustain their basic familial and mercantile needs, so the villages would take on collective debt—to pay for fishing nets and supplies, say. But nobody would ever pay back the debt, Clark explained. They didn’t have the money! Instead, it would bind the locals to their village—you
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For Americans playing the game as coronavirus lockdowns produce historic spikes in unemployment, the idea that any activity might be seen as viable work is a comfort, and perhaps even an aspiration. Imagine if everyone had a job that they enjoyed, that they were good at, and that could sustain them. What if they could thrive with no job at all, a
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John Locke, who held that individuals had a right to turn natural resources that belonged to no one into individual property for personal use, through labor. The Lockean idea justified all manner of accomplishments and violations in American history, including the colonial seizure of Native lands and the justification of resource extraction via the
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Maybe I had it all wrong all those years ago. I had imagined Animal Crossing to be a game about the world, one that offered ingenious, if abstract, life lessons. But the players enjoying it in quarantine celebrate it for escapism, which any form of entertainment might provide. Neither interpretation seems quite right. Even though it can function as
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