The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy (Dover Books on Mathematics)
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The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy (Dover Books on Mathematics)

The contexts of interest to us are those in which people are at cross-purposes: in short, conflict situations.
In this chapter we shall describe a method, called the pivot method, which is powerful enough to ferret out all solutions, and which is efficient enough to be practical; that is, it usually reaches the exact solution in a few steps. The method is more complicated—particularly to describe—than the methods discussed earlier, but we believe the
... See moreWe have indicated that the number of persons involved is one of the important criteria for classifying and studying games, ‘person’ meaning a distinct set of interests. Another criterion has to do with the payoff: What happens at the end of the game?
I owe a very special debt to Warren Weaver of the Rockefeller Foundation, who was driven, by friendship and by interest in the topic, to read it very hard. His single-minded insistence on clarity of exposition was always of great value and sometimes a nuisance—especially in instances where his style and skill were better suited than my own to the
... See moreHowever, one-person games (including Solitaire) may be regarded as a special kind of two-person game in which you are one of the players and Nature is the other.
Thus we come to believe it is significant. to count the number of sets of opposing interests around the table, rather than the bodies.
The Theory of Games is a method of analyzing a conflict, according to the following abstraction: The conflict is a situation in which there are two sets of opposing interests; it may be regarded as a game between two players, each of whom represents one set of interests. Each player has a finite set of strategies from which he may, on any given
... See moreA perennial difficulty in modelmaking of the analytical (as opposed to wooden) variety is the illness which might well be known as criterion-trouble. What is the criterion in terms of which the outcome of the game is judged? Or should be judged?