added by sari · updated 2y ago
Soulbound
- One concern with making in-game items tradable is that the ability to trade items can negatively affect the gameplay as people are focused on extracting value from the system or only the players that are willing to pay a lot of money for items can enjoy the game.
from A Beginner's Guide to NFTs by Linda Xie
- Like the first question I ask myself on any token is, why would someone buy this? And it seems like such an obvious question, but in all the talk on play-to-earn, what you hear the most is some variant of, "Oh, it goes back to the Vitalik story, I wish I could have sold my sword in the game, I can't believe I didn't own my things." And that's all g... See more
from Investing in Immersive Worlds by Sam Englebardt
sari added
- “Soulbound Tokens”, or SBTs, which are principally non-transferable NFTs which can be utilised in a range of ways to realise decentralised identity and consequently begin to bridge web3 tech deeper into human use cases. This has always been the interesting bit to me–the moment where we start plugging humans into blockchains; “the social layer”. Thi... See more
from Soulbound by Nick Almond
Keely Adler added