We believe P2E games should be careful about designing incentive structures that are based on gameplay alone. By doing so, they expose themselves to the risk of skewing their membership towards mercenaries, who are more likely to jump from game to game in search for higher returns (similar to how yield farmers jump from farm to farm in DeFi protoco... See more
The core vision behind play to earn (P2E) is to address these issues by offering real player ownership of in-game assets and their surrounding world, ultimately creating greater stickiness and retention of communities.
We believe that Web 3 games will win over Web 2 and Web 2.5 games because they leverage community ownership, real economic value, and native composability to drive greater player adoption & retention. We believe that the Web 2.5 approach to building P2E ecosystems is not enough to prevent the value extraction of communities. This is because there w... See more
For these virtual economies to retain its community members, they must fairly and transparently make decisions that have serious economic implications to their citizens such as:
Through token incentives and community ownership, we are able to unbundle the role of a publisher through a bottom-up set of contributors, players, and guilds which instead drive worldbuilding, product development, and governance.
By considering P2E economies as the economic and social base layers for an entire ecosystem of games, we believe that building a P2E ecosystem is less about game development and much more about worldbuilding, culture, and incentive design of the underlying economy.
While the legacy metrics place an emphasis on “how many players does your game have”, we believe P2E ecosystems need to focus on “who are the players and contributors”. As such we highly encourage P2E ecosystems to carefully curate it’s early community members and players. This can be done via manual whitelisting and other measures such as gated pa... See more