added by sari · updated 2y ago
Play to earn economies as base layer protocols for games
- Through token incentives and community ownership, we are able to unbundle the role of a publisher through a bottom-up set of contributors, players, and guilds which instead drive worldbuilding, product development, and governance.
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago
- (eg. SLP earned by completing quests or battles)
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago
- By considering P2E economies as the economic and social base layers for an entire ecosystem of games, we believe that building a P2E ecosystem is less about game development and much more about worldbuilding, culture, and incentive design of the underlying economy.
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago
- For economies to be sustainable, the sinks need to take more of the token supply out of the economy than the faucets that bring the token into the system, otherwise, there will be natural downward price pressure as supply increases over time.
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago
- The core vision behind play to earn (P2E) is to address these issues by offering real player ownership of in-game assets and their surrounding world, ultimately creating greater stickiness and retention of communities.
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago
- -IP: eg. How should the intellectual property of the ecosystem be licensed?
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago
- -Monetization: eg. value accrual mechanisms, transaction fees
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago
- While the legacy metrics place an emphasis on “how many players does your game have”, we believe P2E ecosystems need to focus on “who are the players and contributors”. As such we highly encourage P2E ecosystems to carefully curate it’s early community members and players. This can be done via manual whitelisting and other measures such as gated pa... See more
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago
- We believe getting worldbuilding, culture, and incentive design right is mission-critical for building a thriving P2E economy.
from Play to earn economies as base layer protocols for games by kx
sari added 3y ago