Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films
Dean Movshovitz • Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films
Dean Movshovitz • Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films
The first layer of a character is easy to create but fades quickly. The third layer requires more details and originality, as well as more patience from your audience, but is more rewarding and creates a stronger bond with viewers. The second layer lies somewhere in between. You can coast on it for a long time, but without the substantial third lay
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In storytelling, the most powerful instance of construction is personal, when a protagonist must change something deep within themselves to achieve their goal.
Dean Movshovitz • Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films
Dean Movshovitz • Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films
Dean Movshovitz • Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films
Most good stories revolve around watching a character struggle outside of his or her comfort zone. Pixar continually figures out what a protagonist wants most—and then throws the exact opposite at them.
Dean Movshovitz • Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films
Pixar films often feature two main antagonists—one benevolent and one malicious—Buzz/Sid, Princess/Hopper, Jessie/Stinky Pete, Boo/Randall, and so on. Ratatouille has three main antagonists: One evil (Skinner), one benevolent (Linguini) and a third, Anton Ego. Ego isn’t malicious the way Skinner and Muntz are, but I wouldn’t call him benevolent eit
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Characters must experience these dark moments, because a character devoid of self-doubt and fear is unrelatable. Such a character simply isn’t realistic.
Dean Movshovitz • Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films
opinions are fuel for conflict. Once a character cares deeply about something, you can create powerful, emotional conflict surrounding that emotion.