Musical.ly's Alex Zhu on Igniting Viral Growth and Building a User Community | #ProductSF
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Musical.ly's Alex Zhu on Igniting Viral Growth and Building a User Community | #ProductSF
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Matthew Brennan, Valentina Segovia,
amazon.comIn all of these cases, the primary challenge with building a large consumer company is not “how will you make money,” but “how do you get to be a long-standing durable network and define a new set of behaviors or verbs?” Once you can do that, it’s very likely you will be able to monetize at significant scale.
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I'm posting here three products that are doing very well. One is Google Earth - I often use it to learn geography. This product is great but not profitable. Scratch -- programming for children. I don’t know whether it makes money or not, but it’s also really great. Roblox, a kind of UGC sandbox game, which is very different from games that we usual
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