updated 5mo ago
- We believe getting worldbuilding, culture, and incentive design right is mission-critical for building a thriving P2E economy.
from Play to earn economies as base layer protocols for games by kx
sari added
- View Chinese tech world from a set of starting conditions: rules of the game that then affect actions of the players. In China, these were having mobile as the default installation base, a rich heritage of free-to-play (F2P) developers and a large time-rich but cash-poor population who want to consume entertainment.
from Premium special: Gamification of Chinese consumer tech by Lillian Li
Lillian Sheng added