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The Minimum Viable Metaverse
More people, increasingly dissatisfied by these corporate offerings, are compelled into creating their own virtual worlds. The future of the internet, as some have theorized, might consist of micro-communities, enclosed worlds with fewer but more engaged members. Through video games like Minecraft and collaborative worldbuilding projects, which are... See more
terry nguyen • Dirt: Worldbuilding, Pt. 1
Consider today’s most popular Metaverse-like experiences, such as Fortnite or Roblox. While these platforms succeed through incredible creative achievements, it’s important to recognize that their underlying ideas are far from new — they’re just newly possible.
Matthew Ball • Compute and the Metaverse — MatthewBall.co
The very premise of the Metaverse presumes that the “next” platform shifts from hardware-based operating systems and hardware-centric experiences to persistent and ubiquitous virtual simulations.
Matthew Ball • Payments, Payment Rails, and Blockchains, and the Metaverse — MatthewBall.co
If done correctly, the Metaverse becomes more than the escape from a bleak reality that it is in Ready Player One, but a new way to earn a middle class income while pursuing your passions with ever-growing and more profitable niches of your people, around the globe.
Packy McCormick • The Value Chain of the Open Metaverse
The Metaverse could be an efficient way to test out social, economical, and political innovations. Explore different variables that are appealing to people before committing finite resources in the physical world to an idea or policy