
Mindstorms: Children, Computers, And Powerful Ideas

This book is about how computers can be carriers of powerful ideas and of the seeds of cultural change, how they can help people form new relationships with knowledge that cuts across the traditional lines separating humanities from sciences and knowledge of the self from both of these. It is about using computers to challenge current beliefs about
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The child is glad to take advantage of the computer’s ability to erase it all without any trace for anyone to see. The debugging philosophy suggests an opposite attitude. Errors benefit us because they lead us to study what happened, to understand what went wrong, and, through understanding, to fix it. Experience with computer programming leads
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Our children grow up in a culture permeated with the idea that there are “smart people” and “dumb people.” The social construction of the individual is as a bundle of aptitudes. There are people who are “good at math” and people who “can’t do math.” Everything is set up for children to attribute their first unsuccessful or unpleasant learning
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As a mathematician I know that one of the most powerful ideas in the history of science was that of differential analysis. From Newton onward, the relationship between the local and the global pretty well set the agenda for mathematics.
Seymour A Papert • Mindstorms: Children, Computers, And Powerful Ideas
Piaget’s great insight was that knowledge is not delivered from teacher to learner; rather, children are constantly constructing knowledge through their everyday interactions with people and objects around them. Seymour’s constructionism theory adds a second type of construction, arguing that children construct knowledge most effectively when they
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Robert, a seventh grader, expressed his conversion to this style of programming by exclaiming: “See, all my procedures are mind-sized bites.” Robert amplified the metaphor by comments such as: “I used to get mixed up by my programs. Now I don’t bite off more than I can chew.” He had met a powerful idea: It is possible to build a large intellectual
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First, there was the continuity principle: The mathematics must be continuous with well-established personal knowledge from which it can inherit a sense of warmth and value as well as “cognitive” competence. Then there was the power principle: It must empower the learner to perform personally meaningful projects that could not be done without it.
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In pursuit of our theme of using the computer to understand scientific knowing as rooted in personal knowing, we shall next look at ways in which scientific knowledge is more similar to knowing a person than similar to knowing a fact or having a skill.
Seymour A Papert • Mindstorms: Children, Computers, And Powerful Ideas
Two fundamental ideas run through this book. The first is that it is possible to design computers so that learning to communicate with them can be a natural process, more like learning French by living in France than like trying to learn it through the unnatural process of American foreign-language instruction in classrooms. Second, learning to
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