Mindstorms: Children, Computers, And Powerful Ideas
The Scientist In The Crib: Minds, Brains, And How Children Learn
Alison Gopnik, Andrew N. Meltzoff,
amazon.com"A lot of pedagogy covers the same questions as game design (especially tutorials): how much explicit guidance should a student/player get in an activity?
The “vow of silence”: to preserve the joy of discovery, games should carefully structure their activities so that players will learn what they need through play. An approach very similar to the co... See more
The “vow of silence”: to preserve the joy of discovery, games should carefully structure their activities so that players will learn what they need through play. An approach very similar to the co... See more
Andy Matuschak • Game Design
In traditional learning methods, some kids struggle to make the connection between what they learn and real-world problems
Ana Lorena Fabrega • Chrisman Frank and Ana Lorena Fabrega: How Childhood Education Will Change
sari added