
Hackers & Painters: Big Ideas from the Computer Age

If a fairly good hacker is worth $80,000 a year at a big company, then a smart hacker working very hard without any corporate bullshit to slow him down should be able to do work worth about $3 million a year.
Paul Graham • Hackers & Painters: Big Ideas from the Computer Age
You can literally launch your product as three guys operating out of an apartment, with a server collocated at an ISP. We did.
Paul Graham • Hackers & Painters: Big Ideas from the Computer Age
Paintings usually begin with a sketch. Gradually the details get filled in. But it is not merely a process of filling in. Sometimes the original plans turn out to be mistaken. Countless paintings, when you look at them in x-rays, turn out to have limbs that have been moved or facial features that have been readjusted.
Paul Graham • Hackers & Painters: Big Ideas from the Computer Age
If you want to make money at some point, remember this, because this is one of the reasons startups win. Big companies want to decrease the standard deviation of design outcomes because they want to avoid disasters. But when you damp oscillations, you lose the high points as well as the low. This is not a problem for big companies, because they don
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Argue with idiots, and you become an idiot. The most important thing is to be able to think what you want, not to say what you want. And
Paul Graham • Hackers & Painters: Big Ideas from the Computer Age
Chapter 7. Mind the Gap When
Paul Graham • Hackers & Painters: Big Ideas from the Computer Age
Officially the purpose of schools is to teach kids. In fact their primary purpose is to keep kids locked up in one place for a big chunk of the day so adults can get things done.
Paul Graham • Hackers & Painters: Big Ideas from the Computer Age
Although fashions in ideas tend to arise from different sources than fashions in clothing, the mechanism of their adoption seems much the same. The early adopters will be driven by ambition: self-consciously cool people who want to distinguish themselves from the common herd. As the fashion becomes established they’ll be joined by a second, much la
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Programs should be written for people to read, and only incidentally for machines to execute.